“Wormhole” effects shot for an animated science fiction trailer, where the protagonist travels between worlds. I came up with a method to generate the tunnel with a particle emitter with a stationary camera so that different tunnel sequences could be tried easily, as opposed to creating different tunnel models and moving the camera through the model.

Wormhole Tunnel Animation
Wormhole particle emitter viewed from the side
  • 3D animation, compositing: Ryan Gilmore
  • Directing: Nathan Erasmus